/* ===================================================================
   CINEMA SLAUGHTER — pacing & reveal polish
   Phase-cut transitions · per-phase identity · waiting-state feedback ·
   tally reactions · the summing-up scoreboard. (Quiplash-style juice.)
   =================================================================== */

/* ---------- PER-PHASE IDENTITY ----------
   A subtle accent shift so submit / vote / tally / result don't blur together. */
.cs-root { --phase-accent: var(--blood); }
.cs-root[data-phase="submit"] { --phase-accent: var(--blood); }
.cs-root[data-phase="vote"]   { --phase-accent: var(--chroma-b); }
.cs-root[data-phase="tally"]  { --phase-accent: var(--chroma-c); }
.cs-root[data-phase="result"] { --phase-accent: var(--chroma-c); }
.cs-root[data-phase="prompt"] { --phase-accent: var(--blood); }
/* recolor the kicker dot + title accent to the phase accent */
.cs-root[data-phase] .now-showing { color: var(--phase-accent); }
.cs-root[data-phase] .now-showing::before { color: var(--phase-accent); }
.cs-root[data-phase="vote"] .phase-title em { color: var(--chroma-b); }
.cs-root[data-phase="tally"] .phase-title em { color: var(--chroma-c); }
/* a faint top wash in the phase color keeps the eye oriented */
.cs-root[data-phase]::after { background:
  repeating-linear-gradient(0deg, rgba(0,0,0,calc(var(--scan-opacity) * var(--scan-strength,1))) 0 1px, transparent 1px 3px),
  radial-gradient(130% 110% at 50% 50%, transparent 55%, rgba(0,0,0,var(--vignette)) 100%); }
.cs-root[data-phase="vote"], .cs-root[data-phase="tally"] {
  background:
    radial-gradient(120% 90% at 50% -10%, color-mix(in srgb, var(--phase-accent) 14%, transparent), transparent 60%),
    linear-gradient(180deg, var(--bg-2), var(--bg) 70%);
}

/* ---------- WAITING-STATE FEEDBACK ---------- */
.waiting-block { margin-top: 22px; }
.wait-head { display: flex; align-items: center; justify-content: space-between; gap: 12px; margin-bottom: 10px;
  font-size:calc((11px) * var(--text-scale,1)); letter-spacing: .18em; text-transform: uppercase; color: color-mix(in srgb, var(--bone) 60%, transparent); }
.wait-count { color: var(--phase-accent, var(--chroma-b)); }
.wait-count.all { color: var(--chroma-c); }
/* chip pops when its player locks in */
.wait-chip.done { animation: chipPop .34s cubic-bezier(.2,1.5,.4,1); }
@keyframes chipPop { 0% { transform: scale(1); } 45% { transform: scale(1.09); box-shadow: 0 0 0 2px var(--chroma-b); } 100% { transform: scale(1); } }
.wait-chip:not(.done) .av { animation: chipBreathe 1.5s ease-in-out infinite; }
@keyframes chipBreathe { 50% { opacity: .55; } }
@media (prefers-reduced-motion: reduce) { .wait-chip.done, .wait-chip:not(.done) .av { animation: none; } }

/* keep each chip a SOLID horizontal size so a changing state label (the
   animated "filming…" dots, then "✓ locked in") never reflows its neighbors */
.wait-chip { width: 208px; max-width: 100%; }
.wait-chip > span:not(.av):not(.state) {   /* the name */
  flex: 1 1 auto; min-width: 0; overflow: hidden; text-overflow: ellipsis; white-space: nowrap;
}
.wait-chip .state { flex: 0 0 auto; white-space: nowrap; justify-content: flex-end; }
.wait-chip .dots::after { display: inline-block; width: 1.1em; text-align: left; }
@media (max-width: 520px) { .wait-chip { width: 100%; } }

/* ---------- TALLY REACTIONS + BLOWOUT ---------- */
.tally-stage.blowout { animation: blowoutShake .5s steps(2) 1; }
@keyframes blowoutShake { 0%,100% { transform: translate(0,0); } 20% { transform: translate(-5px,2px); } 40% { transform: translate(5px,-2px); } 60% { transform: translate(-4px,1px); } 80% { transform: translate(4px,-1px); } }
@media (prefers-reduced-motion: reduce) { .tally-stage.blowout { animation: none; } }
.tr-reacts { position: absolute; top: -26px; left: 0; right: 0; display: flex; justify-content: center; gap: 14px; pointer-events: none; z-index: 5; }
.tr-reacts b { font-size:calc((26px) * var(--text-scale,1)); filter: drop-shadow(0 2px 3px rgba(0,0,0,.6)); opacity: 0;
  animation: reactPop .5s cubic-bezier(.2,1.6,.4,1) forwards, reactFloat 1.6s ease-in forwards;
  animation-delay: calc(var(--i) * .09s), calc(var(--i) * .09s + .4s); }
@keyframes reactPop { from { transform: scale(0) translateY(6px); opacity: 0; } to { transform: scale(1) translateY(0); opacity: 1; } }
@keyframes reactFloat { from { } to { transform: translateY(-26px) rotate(calc((var(--i) - 2) * 8deg)); opacity: 0; } }
@media (prefers-reduced-motion: reduce) { .tr-reacts b { animation: reactPop .3s both; } }

/* ---------- THE SUMMING-UP SCOREBOARD ---------- */
.scoreboard-wrap { max-width: 480px; margin: 30px auto 0; }
.sb-label { text-align: center; font-size:calc((11px) * var(--text-scale,1)); letter-spacing: .3em; color: var(--chroma-c); margin-bottom: 14px; }
.score-row { position: relative; transition: transform .3s; }
.score-row.gained { animation: rowGain .5s ease both; }
@keyframes rowGain { 0% { box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--bone) 14%, transparent); } 50% { box-shadow: 0 0 0 2px var(--chroma-c), 0 0 26px color-mix(in srgb, var(--chroma-c) 30%, transparent); } 100% { } }
.score-row.gained.top { box-shadow: 0 0 24px color-mix(in srgb, var(--chroma-c) 25%, transparent); }
.delta-badge { margin-left: auto; margin-right: 10px; color: var(--ink); background: var(--chroma-c);
  padding: 2px 9px; border-radius: 3px; font-size:calc((14px) * var(--text-scale,1)); transform: rotate(-3deg);
  box-shadow: 2px 2px 0 rgba(0,0,0,.5); animation: deltaIn .5s cubic-bezier(.2,1.5,.4,1) both .25s; }
@keyframes deltaIn { 0% { transform: rotate(-3deg) translateY(-14px) scale(.5); opacity: 0; } 60% { transform: rotate(-3deg) translateY(2px) scale(1.12); opacity: 1; } 100% { transform: rotate(-3deg) translateY(0) scale(1); } }
.score-row .sc { min-width: 40px; text-align: right; }

/* ---------- BOOT GATE (audio-unlock pre-roll) ---------- */
.bootgate { display: grid; place-items: center; cursor: pointer; text-align: center; }
.bg-inner { display: flex; flex-direction: column; align-items: center; gap: 18px; padding: 30px; animation: clapin .5s cubic-bezier(.2,1.2,.3,1) both; }
.bg-kicker { font-size:calc((12px) * var(--text-scale,1)); letter-spacing: .28em; color: var(--blood); display: flex; align-items: center; gap: 10px; }
.bg-reel .reel { width: 64px; height: 64px; display: block; border-radius: 50%;
  background:
    radial-gradient(circle at 50% 50%, var(--bg) 18%, transparent 19%),
    radial-gradient(circle at 50% 18%, var(--bg) 8%, transparent 9%),
    radial-gradient(circle at 82% 50%, var(--bg) 8%, transparent 9%),
    radial-gradient(circle at 50% 82%, var(--bg) 8%, transparent 9%),
    radial-gradient(circle at 18% 50%, var(--bg) 8%, transparent 9%),
    var(--blood);
  box-shadow: 0 0 0 3px var(--ink), 0 0 26px color-mix(in srgb, var(--blood) 60%, transparent); animation: spin 6s linear infinite; }
.bg-title { font-size: clamp(46px, 11cqw, 110px); line-height: .85; color: var(--bone); text-transform: uppercase; margin: 0; text-shadow: 4px 4px 0 var(--blood), 8px 8px 0 rgba(0,0,0,.5); }
.bg-title .slay { color: var(--blood); -webkit-text-stroke: 2px var(--bone); }
.bg-fine { font-size:calc((12px) * var(--text-scale,1)); letter-spacing: .14em; color: color-mix(in srgb, var(--bone) 55%, transparent); margin-top: 4px; }

/* ---------- STEAM: friends playing (home) ---------- */
.friends-strip { margin: 22px 0 6px; }
.fs-head { display: flex; align-items: center; gap: 8px; font-size:calc((11px) * var(--text-scale,1)); letter-spacing: .18em; color: color-mix(in srgb, var(--bone) 60%, transparent); margin-bottom: 10px; text-transform: uppercase; }
.fs-steam { color: var(--chroma-b); letter-spacing: .1em; }
.fs-row { display: flex; gap: 12px; overflow-x: auto; padding-bottom: 4px; scrollbar-width: none; }
.fs-row::-webkit-scrollbar { display: none; }
.friend-card { flex: 0 0 auto; display: flex; align-items: center; gap: 10px; padding: 8px 14px 8px 8px; border-radius: 8px;
  background: rgba(0,0,0,.4); box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--bone) 14%, transparent); transition: .15s; }
.friend-card:hover { box-shadow: inset 0 0 0 1px var(--chroma-b); transform: translateY(-2px); }
.friend-meta { display: flex; flex-direction: column; text-align: left; line-height: 1.2; }
.friend-name { font-size:calc((13px) * var(--text-scale,1)); color: var(--bone); }
.friend-room { font-size:calc((10px) * var(--text-scale,1)); letter-spacing: .08em; color: color-mix(in srgb, var(--bone) 55%, transparent); }
.friend-join { font-size:calc((11px) * var(--text-scale,1)); letter-spacing: .1em; color: var(--chroma-c); margin-left: 8px; }

/* ---------- STEAM: invite panel (lobby) ---------- */
.friend-invite-list { display: flex; flex-direction: column; gap: 10px; margin-top: 12px; }
.fi-row { display: flex; align-items: center; gap: 12px; padding: 10px 12px; border-radius: 6px; background: rgba(0,0,0,.32); box-shadow: inset 0 0 0 1px color-mix(in srgb, var(--bone) 12%, transparent); }
.fi-row.offline { opacity: .5; }
.fi-meta { flex: 1; display: flex; flex-direction: column; gap: 2px; min-width: 0; }
.fi-name { font-size:calc((14px) * var(--text-scale,1)); color: var(--bone); }
.fi-status { display: flex; align-items: center; gap: 7px; font-size:calc((11px) * var(--text-scale,1)); color: color-mix(in srgb, var(--bone) 60%, transparent); }
.fi-dot { width: 8px; height: 8px; border-radius: 50%; background: color-mix(in srgb, var(--bone) 40%, transparent); }
.fi-dot.online { background: var(--chroma-b); box-shadow: 0 0 7px var(--chroma-b); }
.fi-dot.in-game { background: var(--chroma-c); box-shadow: 0 0 7px var(--chroma-c); }
